The House of Lancaster emerges as a powerful branch of English royalty. Manors are the backbone of the economy by providing sustainable economic practices. Lancaster military might is of technological advantage and superior tactics on the battlefield. Dismantle enemy formations with potent shock troops then pick them apart with superior ranged infantry.
Build Manors to generate passive income in the Feudal Age. Manors provide +10 population space and generate 70 food and 45 wood per minute. Increase the build limit of Manors with unique technologies.
Each Town Center spawns 4 sheep upon completion. Villagers gather from sheep +25% faster.
Capital Town Center fires an extra arrow and Villagers wield short bows when attacking enemy units.
Keeps grant 3 free Earl's Guards upon being built. Each Active keep grants +1 damage to Earl's Guards and Demilancers up to a maximum of +4.
Naval conditioning increases Dock efficiency, reducing ship construction costs by -10%.
Worker
Light Ranged Infantry
Light Melee Infantry
Heavy Melee Infantry
Heavy Melee Infantry
Light Ranged Infantry
Ranged Gunpowder Infantry
Light Melee Cavalry
Heavy Melee Cavalry
Light Melee Cavalry
Heavy Melee Cavalry
Siege
Siege
Siege
Siege
Siege, Gunpowder
Worker, Ship
Incendiary Ship
Springald Ship
Warship
Worker, Ship
Archer Ship
Mixed Force Army
Mixed Force Army
Mixed Force Army
Economy & Population Building, Landmark
Age II - Religious Landmark
Age II - Military Landmark
Age III - Technology Landmark
Age III - Defensive Landmark
Age IV - Military Landmark
Age IV - Defensive Landmark
Population Building
Economy & Population Building
Military & Economy Building, Trade Site
Defensive Building
Defensive Building
Defensive Building
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