The Ottoman Army can expand to dominate the battlefield, supported by Military Schools that are able to continuously produce units to swell the ranks of their formations. Supporting those formations, the Mehter war drums signal the highly trained troops to take situational advantage.
Construct the Military School building that can produce a specific type of unit continuously at no cost, however they are produced at a slower rate.
Training units and advancing through the ages will grant experience towards Vizier Points, the higher cost of the action, the more experience earned. Gain up to five Vizier Points and spend them to unlock powerful unique Ottoman bonuses.
Train, upgrade, and assemble an army with cheaper military and technology buildings.
Movement speed of Trade Ships, Fishing Boats, and Transport Ships increased.
Military production buildings constructed within the influence of a Blacksmith or University gain increased production speed with each age up.
Sipahi: Horseman replacement. Activate the Fortitude ability to deal extra damage to ranged units but receive more damage from melee weapons. Mehter: Mounted war drummer that provides military enhancements to nearby units when toggling the War Drums ability. • Attack Drums: Increased attack speed. • Melee Defense Drums: Increased melee armor. • Ranged Defense Drums: Increased ranged armor. Janissary: Powerful handcannoneer that can repair siege engines and deal bonus damage to cavalry. Grand Galley: Large war galley that can convert into a floating Military School. Great Bombard: Largest gunpowder siege engine that can be fielded. Has long range and area damage attack.
In Age of Empires 4, the Ottomans are represented from the 11th to mid-16th century. Come in a journey with me, from Dark Ages to Imperial Age, but in real life. Discover the origins of this fascinating civilization, their impact in the world, and their legacy - from 16.8 tons bombards, to western classical music influence. Understand the Ottoman's special mechanics and charming units and apply your knowledge for better in-game strategies.
Worker
Religious
Light Melee Infantry
Light Ranged Infantry
Light Ranged Infantry
Light Ranged Gunpowder Infantry
Heavy Melee Infantry
Light Melee Cavalry
Light Ranged Cavalry
Light Ranged Cavalry
Light Melee Cavalry
Light Cavalry
Heavy Melee Cavalry
Siege
Siege
Siege
Siege
Siege, Gunpowder
Siege, Gunpowder
Worker, Ship
Worker, Ship
Archer Ship
Springald Ship
Incendiary Ship
Warship
Gunpowder Ship
Economy & Population Building, Landmark
Age II - Economic Landmark
Age II - Economic Landmark
Age III - Military Landmark
Age III - Military Landmark
Age IV - Technology Landmark
Age IV - Defensive Landmark
Economy & Population Building
Military & Economy Building, Trade Site
Military Building
Defensive Building
Defensive Building
Defensive Building
Wonder
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