Attack Drums
Mehter drums that increase the attack speed of nearby units by +15%. Toggle on
Mehter Speed Bonus
Units move +15% faster when in formation. When in 6 tiles range of
Melee Defense Drums
Mehter drums that increase the melee armor of nearby units by +2. Toggle on
Ranged Defense Drums
Mehter drums that increase the ranged armor of nearby units by +1. Toggle on
Blacksmith and University Influence
Military unit production rate increased +20%/+30%/+40% by Age while within the influence of a Blacksmith or University. The Istanbul Observatory increases the bonus to +100%.
Decreased attack speed from 1.75s to 1.5s
Corrected an issue where Janissaries had .25 seconds of wind-up time in their attacks.
Janissary build time reduced from 28s to 24s
Janissary is no longer considered a “Ranged” unit. This means it will no longer take bonus damage from Horsemen and Mangonel units
Janissary Technology
Increase Janissary gun damage by +5.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Age of Empires IV© Microsoft Corporation. AoE4World.com was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires IV , and it is not endorsed by or affiliated with Microsoft.