Age III - Religious Landmark

Abbey of the Trinity

Rus
Acts as a Monastery. Reduces the cost of Warrior Monks by -50% and contains unique religious technologies.

Produces

Researches

Patch History

Season Four Update

Saint’s Reach effect increased from +3 range to +5 range on Warrior Monks blessing activation.

New Technology: 'Saint’s Veneration' which increases the health of Warriro Monks by +100, costs 425 gold and is available in the Imperial Age.

Saint’s Reach and Improved Blessing merged into one tech, renamed to 'Fervor': Improve the range of Saint’s Blessing by +5 tiles and the damage granted by +1

Season Two Update

Relic limit on all Monasteries and Landmarks that act as Monasteries set to 3

Costs
1200
600
3:40
50006500 Hitpoints
0 Fire Armor
5053 Ranged Armor
Line of Sight5.556TILES

Technology Upgrades

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
150
350
1:00

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
50
125
1:00

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
100
250
1:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
50
125
1:00

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
150
350
1:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
100
250
1:00

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