Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Age II - Defensive Landmark

Kremlin

Rus
Acts as a Wooden Fortress that comes with Arrowslits, Castle Turret, and Castle Watch technologies. Can Levy Militia every 80 seconds to the Capital Town Center.

Patch History

Patch 10.1.48

Default arrow and garrison arrow weapon range reduced from 8 to 7 tiles.

Patch 8.2.218

Castle Age Kremlin Militia health reduced from 125 to 115.

Castle Age Kremlin Militia damage reduced from 12 to 10.

Militia cost increased from 40 to 55 Food per ticket.

Costs
400
200
3:10
Garrison

Can garrison up to 8 units

50006500 Hitpoints
1012 10 Ranged Attack
0 Fire Armor
50 Ranged Armor
Damage8.89DPS 10.67 8.89
Attack Speed1.125S
Range7TILES
Line of Sight18.667TILES

Technology Upgrades

Springald Emplacement

Age III

Weapon Emplacement

Add a defensive springald emplacement to this structure.

Costs
50
125
0:30

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
500
1000
1:30

Cannon Emplacement

Age IV

Weapon Emplacement

Add a defensive cannon emplacement to this structure.

Costs
125
375
1:00

Boiling Oil

Age III

Defensive Technology

Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.

Costs
500
200
1:30

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

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