Yam
Cavalry and Traders near an Outpost get +15% speed for 10 seconds. When in 12.5 tiles range of
Yam Network (Improved)
Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines. When in 12.5 tiles range of
Khaganate Palace can now randomly spawn 2 Rus Warrior Monks
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Lancer Technology
Investing in natural sciences increases the health of all cavalry by +25%.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Lancer Technology
Investing in natural sciences increases the health of all cavalry by +35%. If Biology has already been researched, increase it by +10% instead.
Raiding Technology
Increase the raid income for igniting a building to +50 Food and Gold.
Raiding Technology
Increase the raid income for igniting a building to +75 Food and Gold. If Raid Bounty has already been researched, increase the raid income for igniting a building by +25 Food and Gold.
Raiding Technology
Add +50 Stone to the raid income for igniting a building.
Raiding Technology
Add +75 Stone to the raid income for igniting a building. If Stone Bounty has already been researched, add +25 Stone to the raid income for igniting a building.
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