Defense Arrow
Fires a Signal Arrow that increases the armor of nearby units (including the Khan) by +2 for 5 seconds. When in 8.75 tiles range of
Maneuver Arrow
Fire a Signal Arrow that increases the movement speed of nearby units (including the Khan) by +33% for 5 seconds. Does not affect Villagers. When in 8.75 tiles range of
Bonus damage vs melee infantry increased from 10 to 12.
Base damage decreased from 16 to 14.
Projectile now has a significantly larger hitbox.
Springald Technology
Increases Springald attack speed by +35% and grants +10% Ranged Resistance. If Roller Shutter Triggers has already been researched, increase by 10% instead.
Springald Technology
Increases Springald attack speed by +25% and grants +10% Ranged Resistance.
Siege Technology
Increase the movement speed of siege engines by +15%.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Siege Technology
New carpentry techniques increase the health of siege units by +20%.
Siege Technology
Increase the movement speed of siege engines by +20%. If Greased Axles has already been researched, increase it by +5% instead.
Production Technology
Increase the production speed of military and transport units at buildings by 53%. Does not affect religious or other support units. If Military Academy has already been researched, increase production speed by 20% instead.
Siege Technology
New carpentry techniques increase the health of siege engines by +30%. If Siege Works has already been researched, increase their health by +10% instead.
Movement Technology
Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.
Movement Technology
Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines. Improved Yam Network allows Traders to regenerate 1 health every 2 seconds while in Yam's aura.
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