This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.
Fresh Foodstuffs moved from the Town Center to the Mill.
Food gathering technologies now apply to the passive income of cattle garrisoned in ranches.
Villager cattle gather rate reduced from 0.9 to 0.81 food per second.
Fixed a bug to ensure Cattle Population has a display to inform the player there is a limit to how many cattle the user can have.
Economic Technology
Reduce the cost of Economy buildings and Houses by 30%.
Building Technology
Patronage of the finest builders increases all building health by +30%.
Building Technology
All buildings gain +5 fire armor.
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